REEF tile


Favor mostly Amphibian units.
UnitMoveAttackDefense
Aerial300
Aquatic5-3-4
Amphibian3+2+2
Light ground6-2-3
Heavy groundN/AN/AN/A

OCEAN tile


Main role is play with Amphibian units.
UnitMoveAttackDefense
AerialNoN/AN/A
Aquatic300
Amphibian4-1-2
Light groundNoN/AN/A
Heavy groundNoN/AN/A

BRIDGE tile


The plain of the sea.
UnitMoveAttackDefense
Aerial300
Aquatic300
Amphibian300
Light ground300
Heavy ground200

CITY tile


It gives half the income of a base when a unit stands on it, it can not create new units like bases can.
UnitMoveAttackDefense
Aerial5-2-2
AquaticNoN/AN/A
Light ground5-2-2
Heavy ground5-3-3

ROAD tile


It favors mobility, especially of Heavy Ground units.
UnitMoveAttackDefense
Aerial300
AquaticNoN/AN/A
Light ground30-1
Heavy ground20-2

CHASM tile


Hard to cross, unreachable for Heavy Ground units.
UnitMoveAttackDefense
Aerial400
AquaticNoN/AN/A
Light ground6-3-4
Heavy groundNoN/AN/A