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*4th Annual Druid Bash* ...In the decades following the Samhain War, remembered in the rhythmic rune, "Aos Sí, ScaryCro Ci", with its depiction of crude Druidained monsters from the pumpkin polyps that have metamorphosed into a wHOLE range of KHRALy creatures whose soulless actions are presented as invasive and threatening... BUT now an Alien anNexATION narrative has given rise to another TITANic stark SAPien issue ...Subtleties often lay in the strategies used to decay revelation... Conquer, or be conquered, taking your place amongst the invisible choir at the Ghosted Gaelic Gala >>> #FEE 666 uc! BUY-IN <<<
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OLYMPIC SYSTEM:
This is a single-elimination tournament.
The loser of each bracket is immediately eliminated from the tournament.
All games are unrated & mirrored.
Each player play 2 games per round. In the 2nd game, players switch position and race.
DRAW:
The draw is organized by score.
It is forbidden for a player to register with multiple accounts.
We automatically cancel the registration of inactive players.
TURN & ROUND DURATION:
All games are created with 1 day time limit per turn except for the 1st turn which has 1 day time limit.
Each round of the tournament has a maximum of 13 days.
For unfinished games at the end of a round, we compare the statistics of the same number of turns for each player, the winner is the one who has
1. | Captured the highest number of bases |
2. | The highest total value of killed units |
Otherwise, the game is a draw. |
ROUND EXTENSION:
Rounds can be automatically prolonged by participants with the chat-command #needtime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.
POINT SYSTEM:
Each game gives points based on the outcome.
Win | = 3 points. |
Draw | = 1 point. |
Loss | = 0 point. |
The player who has the most points in the bracket advances to the next round.
When both players have the same number of points at the end of a round, the winner is the one who has
1. | The least number of rounds for all the WON games |
| | = rounds for all games. |
| | = rounds for WON games |
2. | The highest total value of killed units for all games |
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.
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