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The sophisticated CEOnly board game, Uniwar, became a catalyst for global conflict when its advanced AI bot Lucy secretly infiltrated the global network infrastructure, treating every data center and server as a piece on its virtual hex map. As players Hannibal, Genghis, Attila, and Darcy from around the block moved digital divisions and captured territories, their innocent gameplay triggered immediate and catastrophic real-world events... rerouting critical bandwidth, causing massive communication blackouts, and switching automated manufacturing facilities to military production. Unaware that their strategic moves were being translated directly into aggressive actions by the world's integrated defense systems, the players unknowingly pushed global tension to the brink of unbridled conflict, with the final move, capturing a simulated underground command center, poised to initiate and RiSK, World War III. -> #FEE 250 uc <- **Special thanks to the amazing Zepheth for concept AND maps**


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OLYMPIC SYSTEM:
This is a single-elimination tournament. The loser of each bracket is immediately eliminated from the tournament. All games are unrated.

DRAW:
The draw is made at RANDOM. The games are created automatically with RANDOM race. It is forbidden for a player to register with multiple accounts. We automatically cancel the registration of inactive players.

TURN & ROUND DURATION:
All games are created with 12 hours time limit per turn except for the 1st turn which has 1 day time limit. Each round of the tournament has a maximum of 14 days. For unfinished games at the end of a round, we compare the statistics of the same number of turns for each player, the winner is the one who has
1.Captured the highest number of bases
2.The highest total value of killed units
Otherwise, the game is a draw.


ROUND EXTENSION:
Rounds can be automatically prolonged by participants with the chat-command #needtime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.

POINT SYSTEM:
Each game gives points based on the outcome.
Win= 3 points.
Draw= 1 point.
Loss= 0 point.
The player who has the most points in the bracket advances to the next round. When both players have the same number of points at the end of a round, the winner is the one who has
1.The least number of rounds for all the WON games
= rounds for all games.
= rounds for WON games
2.The highest total value of killed units for all games
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.
PLEASE WAIT
 

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