ROUND-ROBIN SYSTEM:
The participants are organized by group of 4, 3 or 2 teams.
You play 1 game against each team in your group.
In a group of 4, you play 3 games per round.
In a group of 3, 2 games per round.
In a group of 2, 1 game per round.
Based on the number of teams at the quarter or semi finals, the tournament switches to single-elimination system.
For these last rounds, there are 2 games per round: 1 normal game and 1 mirrored game where races and positions are switched.
All games are unrated.
DRAW:
The draw is made at RANDOM. The games are created automatically with RANDOM race.
It is forbidden for a team to register with multiple accounts.
We automatically cancel the registration of inactive players.
TURN & ROUND DURATION:
All games are created with 12 hours time limit per turn except for the 1st turn which has 3 days time limit.
Each round of the tournament has a maximum of 13 days.
For unfinished games at the end of a round, we compare the statistics of the same number of turns for each team, the winner is the one who has
1. | Captured the highest number of bases |
2. | The highest total value of killed units |
Otherwise, the game is a draw. |
If a player surrenders or is removed from the game for inactivity, his team will immediately lose.
ROUND EXTENSION:
Rounds can be automatically prolonged by participants with the chat-command #needtime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.
POINT SYSTEM:
Each game gives points based on the outcome.
Win | = 3 points. |
Draw | = 1 point. |
Loss | = 0 point. |
The team who has the most points in the group advances to the next round.
When 2 or more teams have the same number of points at the end of a round, the winner is the one who has
1. | The least number of rounds for all the WON games |
|  | = rounds for all games. |
|  | = rounds for WON games |
2. | The highest total value of killed units for all games |
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.
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Group 1 | W | L | D | Points |  |  | Kills | Lost | Player 1 | Player 2 |
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 | Macondo | 2 | 0 | 0 | 6 | 12 | 12 | 3200 | 2550 |  | A.Buendia |  | tarkus |  | Timon & Pumbaa | 0 | 2 | 0 | 0 | 12 | - | 2550 | 3200 |  | Fobos_rus |  | Anuar |
Round 1 ends 2015-02-18 | 4forYou2 - by EpidemiC Credits start:300, per base:100 |  |
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Round 2 ends 2015-03-09 | BasesG4 - by Simsverd Credits start:150, per base:150 |  |
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Round 3 ends 2015-03-23 | RushForever Tourney - by Simsverd Credits start:0, per base:150 |  |
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Round 4 ends 2015-04-09 | VacantValleyTourney - by Simsverd Credits start:100, per base:125 |  |
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Round 5 ends 2015-04-23 | XMarkstheSpot - by tsadlocha Credits start:500, per base:150 |  |
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