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ATTENTION SOLDIERS! You've trespassed the area of the annual strategy winter camp! You must now obey the following rules: (1) fog of war is off permanently (2) you have 18 hours per turn (3) maps are to be announced shortly before the round starts. Freshly made. It is a matter of your HONOR to NOT train them in advance (4) do not skip, until absolutely necessary! THE SCHEDULE: round 1 - group stage, Sapiens vs Sapiens. round 2 - group stage, Titans vs Titans. rounds 3, 4, 5 - cup stage, races random, mirrored... IS EVERYTHING CLEAR?! DISMISSED!!! . . . . . . . . . . Yours always, love, angkor.

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The participants are organized by group of 4, 3 or 2 players. You play 1 game against each player in your group. In a group of 4, you play 3 games per round. In a group of 3, 2 games per round. In a group of 2, 1 game per round. Based on the number of players at the quarter or semi finals, the tournament switches to single-elimination system. For these last rounds, there are 2 games per round: 1 normal game and 1 mirrored game where races and positions are switched. All games are unrated.

The draw is organized by score. It is forbidden for a player to register with multiple accounts. We automatically cancel the registration of inactive players.

All games are created with 18 hours time limit per turn except for the 1st turn which has 1 day time limit. Each round of the tournament has a maximum of 30 days. For unfinished games at the end of a round, we compare the statistics of the same number of turns for each player, the winner is the one who has
1.Captured the highest number of bases
2.The highest total value of killed units
Otherwise, the game is a draw.

Quarter, semi and finals can be prolonged as much as needed by the organizer on participant request no later than 48 hours before the round ends.

Each game gives points based on the outcome.
Win= 3 points.
Draw= 1 point.
Loss= 0 point.
The player who has the most points in the group advances to the next round. When 2 or more players have the same number of points at the end of a round, the winner is the one who has
1.The least number of rounds for all the WON games
= rounds for all games.
= rounds for WON games
2.The highest total value of killed units for all games
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.

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