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I'm hit and badly. There's not much point in trying to call for a medic, I can see just how much damage was done. At least the pain has gone into overload, to the point that I feel nothing. I can see our unit fighting back the Titans who took me out. Bastards didn't even bother to finish the job. Just left me to bleed out.

Passed out for a bit. Must have been an hour at least, judging by the sun. I can still see our forces entrenched a few dozen meters away. I could call out, but I don't want them risking getting shot just to keep me company as I fade out. Titan speeder is smoking on the hill above them. Hope it's the one who hit me. And there comes the pain again. Damn organic system, shut down already. No point in fighting this.

Titan tank attempting to flank my unit. I can't let them get taken out. I've got three concussion grenades. All I need. It's getting close. Sand around me vibrating. Adrenaline injection time. It's a rush. The pain is gone. Grenades armed. Here I go.



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ROUND-ROBIN SYSTEM:
The participants are organized by group of 4, 3 or 2 players. You play 1 game against each player in your group. In a group of 4, you play 3 games per round. In a group of 3, 2 games per round. In a group of 2, 1 game per round. Based on the number of players at the quarter or semi finals, the tournament switches to single-elimination system. For these last rounds, there are 2 games per round: 1 normal game and 1 mirrored game where races and positions are switched. All games are unrated.

DRAW:
The draw is organized by score. It is forbidden for a player to register with multiple accounts. We automatically cancel the registration of inactive players.

TURN & ROUND DURATION:
All games are created with 12 hours time limit per turn except for the 1st turn which has 2 days time limit. Each round of the tournament has a maximum of 10 days. For unfinished games at the end of a round, we compare the statistics of the same number of turns for each player, the winner is the one who has
1.Captured the highest number of bases
2.The highest total value of killed units
Otherwise, the game is a draw.


ROUND EXTENSION:
Rounds can be automatically prolonged by participants with the chat-command #needtime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.

POINT SYSTEM:
Each game gives points based on the outcome.
Win= 3 points.
Draw= 1 point.
Loss= 0 point.
The player who has the most points in the group advances to the next round. When 2 or more players have the same number of points at the end of a round, the winner is the one who has
1.The least number of rounds for all the WON games
= rounds for all games.
= rounds for WON games
2.The highest total value of killed units for all games
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.

PRIZES:
The players reaching the semi finals and final will receive an UniWar T-shirt or beanie or the equivalent cash prize or uni-coins (in-game currency).
PLEASE WAIT
 

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