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3v3, 8h per turn, one map, one purpose, and one purpose only. Rules: 1) wash your hands 2) keep 2m distance 3) call your grandma, say some warm words. You never know. 4) be gentle with the skipping thing. 5) you cough, you don't feel well, stay home 6) you think there's some way you can help, now's the time, not when it's convenient for you 7) don't waste your time reading descriptions, you're big boy/grown woman. Put an extra cucumber slice to your better half's sandwich from time to time.
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OLYMPIC SYSTEM:
This is a single-elimination tournament.
The loser of each bracket is immediately eliminated from the tournament.
All games are unrated & mirrored.
Each team play 2 games per round. In the 2nd game, teams switch position and race.
DRAW:
The draw is organized by score.
It is forbidden for a team to register with multiple accounts.
We automatically cancel the registration of inactive players.
TURN & ROUND DURATION:
All games are created with 8 hours time limit per turn except for the 1st turn which has 16 hours time limit.
Each round of the tournament has a maximum of 14 days.
For unfinished games at the end of a round, we compare the statistics of the same number of turns for each team, the winner is the one who has
1. | Captured the highest number of bases |
2. | The highest total value of killed units |
Otherwise, the game is a draw. |
If a player surrenders or is removed from the game for inactivity, his team will immediately lose.
ROUND EXTENSION:
Rounds can be automatically prolonged by participants with the chat-command #needtime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.
POINT SYSTEM:
Each game gives points based on the outcome.
Win | = 3 points. |
Draw | = 1 point. |
Loss | = 0 point. |
The team who has the most points in the bracket advances to the next round.
When both teams have the same number of points at the end of a round, the winner is the one who has
1. | The least number of rounds for all the WON games |
| | = rounds for all games. |
| | = rounds for WON games |
2. | The highest total value of killed units for all games |
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.
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