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Experimental Tournament. Your goal is to find possible exploits in the following rules: You can not end your turn in game1 if it is your turn in mirrored game2 and game1 has more rounds than game2. Also when you submit your turn in game1 and it is your turn in game2, your timer in game2 is reset - so you have more time to think.


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CHAMPIONSHIP:
This tournament gives points for the new Championship Ladder to all participants. Championship tournaments are the only way to earn points for this ladder. The number of points received depends on how far you go in the tournament. Championship tournaments will always be random and mirrored.

OLYMPIC SYSTEM:
This is a single-elimination tournament. The loser of each bracket is immediately eliminated from the tournament. All games are unrated & mirrored. Each player play 2 games per round. In the 2nd game, players switch position and race.

DRAW:
The draw is organized by score. It is forbidden for a player to register with multiple accounts. We automatically cancel the registration of inactive players.

TURN & ROUND DURATION:
All games are created with 12 hours time limit per turn except for the 1st turn which has 1 day time limit. Each round of the tournament has a maximum of 6 days. For unfinished games at the end of a round, we compare the statistics of the same number of turns for each player, the winner is the one who has
1.Captured the highest number of bases
2.The highest total value of killed units
Otherwise, the game is a draw.


ROUND EXTENSION:
Rounds can be automatically prolonged by participants with the chat-command #needime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.

POINT SYSTEM:
Each game gives points based on the outcome.
Win= 3 points.
Draw= 1 point.
Loss= 0 point.
The player who has the most points in the bracket advances to the next round. When both players have the same number of points at the end of a round, the winner is the one who has
1.The least number of rounds for all the WON games
= rounds for all games.
= rounds for WON games
2.The highest total value of killed units for all games
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.
PLEASE WAIT
 

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