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24h time, mirrored, first rounds group elimination. Very tiny, very clean. [ $ P R I Z E _ I N C L U D E D $ ] Every couple of months I intend to shoot another season, if you have some good map with <30 tiles, please share. Good luck. >> But the worst enemy you can meet will always be yourself; you lie in wait for yourself in caverns and forests. Lonely one, you are going the way to yourself! And your way goes past yourself, and past your seven devils! You will be a heretic to yourself and witch and soothsayer and fool and doubter and unholy one and villain. You must be ready to burn yourself in your own flame: how could you become new, if you had not first become ashes? << /peace/


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ROUND-ROBIN SYSTEM:
The participants are organized by group of 4, 3 or 2 players. You play 1 game against each player in your group. In a group of 4, you play 6 games per round. In a group of 3, 4 games per round. In a group of 2, 2 games per round. Based on the number of players at the quarter or semi finals, the tournament switches to single-elimination system. For these last rounds, there are 2 games per round: 1 normal game and 1 mirrored game where races and positions are switched. All games are unrated & mirrored.

DRAW:
The draw is organized by score. It is forbidden for a player to register with multiple accounts. We automatically cancel the registration of inactive players.

TURN & ROUND DURATION:
All games are created with 1 day time limit per turn except for the 1st turn which has 1 day time limit. Each round of the tournament has a maximum of 45 days. For unfinished games at the end of a round, we compare the statistics of the same number of turns for each player, the winner is the one who has
1.Captured the highest number of bases
2.The highest total value of killed units
Otherwise, the game is a draw.


ROUND EXTENSION:
Rounds can be automatically prolonged by participants with the chat-command #needtime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.

POINT SYSTEM:
Each game gives points based on the outcome.
Win= 3 points.
Draw= 1 point.
Loss= 0 point.
The player who has the most points in the group advances to the next round. When 2 or more players have the same number of points at the end of a round, the winner is the one who has
1.The least number of rounds for all the WON games
= rounds for all games.
= rounds for WON games
2.The highest total value of killed units for all games
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.
PLEASE WAIT
 

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