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>>> #FEE 555 uc! BUY-IN <<< Imagine you find yourself suddenly transported back to 1981, playing uniWAR on your very own handheld XAVicrovision, at a place called Camp DeadMonk, a summer camp located near the choppin' fields of ChatoHill, it's also in the midst of preparing for its last tournament of camp. Contenders have one last chance to have a RU.mantic encounter with councilors at Camp SnowyTop ...Remember, no throwing water balloons :) Cause cum catapultae proscriptae erunt tum soli proscript catapultas habebunt... A missile! A MISSILE! A MISSILE IN MY HOUSE, GARY!
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OLYMPIC SYSTEM:
This is a single-elimination tournament.
The loser of each bracket is immediately eliminated from the tournament.
All games are unrated & mirrored.
Each player play 2 games per round. In the 2nd game, players switch position and race.
DRAW:
The draw is made at RANDOM. The games are created automatically with RANDOM race.
It is forbidden for a player to register with multiple accounts.
We automatically cancel the registration of inactive players.
TURN & ROUND DURATION:
All games are created with 1 day 8 hours time limit per turn except for the 1st turn which has 1 day 2 hours time limit.
Each round of the tournament has a maximum of 28 days.
For unfinished games at the end of a round, we compare the statistics of the same number of turns for each player, the winner is the one who has
1. | Captured the highest number of bases |
2. | The highest total value of killed units |
Otherwise, the game is a draw. |
ROUND EXTENSION:
Rounds can be automatically prolonged by participants with the chat-command #needtime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.
POINT SYSTEM:
Each game gives points based on the outcome.
Win | = 3 points. |
Draw | = 1 point. |
Loss | = 0 point. |
The player who has the most points in the bracket advances to the next round.
When both players have the same number of points at the end of a round, the winner is the one who has
1. | The least number of rounds for all the WON games |
| | = rounds for all games. |
| | = rounds for WON games |
2. | The highest total value of killed units for all games |
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.
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