>>> #FEE 555 uc! BUY-IN <<< Imagine you find yourself suddenly transported back to 1981, playing uniWAR on your very own handheld XAVicrovision, at a place called Camp DeadMonk, a summer camp located near the choppin' fields of ChatoHill, it's also in the midst of preparing for its last tournament of camp. Contenders have one last chance to have a RU.mantic encounter with councilors at Camp SnowyTop ...Remember, no throwing water balloons :) Cause cum catapultae proscriptae erunt tum soli proscript catapultas habebunt... A missile! A MISSILE! A MISSILE IN MY HOUSE, GARY!
This is a single-elimination tournament.
The loser of each bracket is immediately eliminated from the tournament.
All games are unrated & mirrored.
Each player play 2 games per round. In the 2nd game, players switch position and race.
The draw is made at RANDOM. The games are created automatically with RANDOM race.
It is forbidden for a player to register with multiple accounts.
We automatically cancel the registration of inactive players.
TURN & ROUND DURATION:
All games are created with 1 day 8 hours time limit per turn except for the 1st turn which has 1 day 2 hours time limit.
Each round of the tournament has a maximum of 28 days.
For unfinished games at the end of a round, we compare the statistics of the same number of turns for each player, the winner is the one who has
|1.||Captured the highest number of bases|
|2.||The highest total value of killed units|
|Otherwise, the game is a draw.|
Rounds can be automatically prolonged by participants with the chat-command #needime maximum 3 times for 48 hours each. If additional time is needed, players can contact the tourney manager with a personal message at least 48 hours before the round ends.
Each game gives points based on the outcome.
The player who has the most points in the bracket advances to the next round.
When both players have the same number of points at the end of a round, the winner is the one who has
|Win||= 3 points.|
|Draw||= 1 point.|
|Loss||= 0 point.|
Otherwise, the winner is randomly chosen but that should never happen unless the participants did not make any move.
|1.||The least number of rounds for all the WON games|
| ||= rounds for all games.|
| ||= rounds for WON games|
|2.||The highest total value of killed units for all games|