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Registered Players:
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RACES
SAPIENS
KHRALEANS
TITANS
UNITS
SAPIENS
marine
engineer
mecha ii
marauder
bopper
tank
helicopter
battery
destroyer
fuze
submarine
KHRALEANS
underling
infector
infected marine
swarmer
borfly
garuda
pinzer
wyrm
leviathan
salamander
kraken
TITANS
mecha
assimilator
cyber underling
speeder
guardian
eclipse
plasma tank
walker
hydronaut
mantisse
skimmer
MARINE
Cost:
100
credits.
Type:
ground light
This unit has good mobility and vision and is essential for capturing bases. The Marine is most effective attacking Ground Light units. Its defense strength makes it weak against other stronger units.
Cost
100
credits.
Type
ground light
Mobility
Moves per turn
1
surface
9
underground
0
after attack
0
Vision
4
Vision under.
0
Repair points
1
Attack strength versus
Ground light
6
Ground heavy
3
Aerial
3
Aquatic
2
Amphibian
6
Attack range
1
Attack range under.
N/A
Resurface bonus
0
Attack Underwater units penalty
-100
Defense strength
5
Defense strength under.
0
Attack after move
YES
Teleport
NO
version
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2020-04-14 v124