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RACES
SAPIENS
KHRALEANS
TITANS
UNITS
SAPIENS
marine
engineer
mecha ii
marauder
bopper
tank
helicopter
battery
destroyer
fuze
submarine
KHRALEANS
underling
infector
infected marine
swarmer
borfly
garuda
pinzer
wyrm
leviathan
salamander
kraken
TITANS
mecha
assimilator
cyber underling
speeder
guardian
eclipse
plasma tank
walker
hydronaut
mantisse
skimmer
TANK
Cost:
400
credits.
Type:
ground heavy
The Tank has a strong defense against many of the other units and is effective against units on land. It cannot attack Aerial units. Use the Tank to guard against Ground Heavy units.
Cost
400
credits.
Type
ground heavy
Mobility
Moves per turn
1
surface
8
underground
0
after attack
0
Vision
3
Vision under.
0
Repair points
2
Attack strength versus
Ground light
10
Ground heavy
10
Aerial
0
Aquatic
9
Amphibian
10
Attack range
1
Attack range under.
N/A
Resurface bonus
0
Attack Underwater units penalty
-8
Defense strength
13
Defense strength under.
0
Attack after move
YES
Teleport
NO
version
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2020-04-14 v124