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RACES
 
  SAPIENS  KHRALEANS  TITANS   
 

UNITS
 
  SAPIENS
  marine
engineer
mecha ii
marauder
bopper
tank
helicopter
battery
destroyer
fuze
submarine

  KHRALEANS
  underling
infector
infected marine
swarmer
borfly
garuda
pinzer
wyrm
leviathan
salamander
kraken

  TITANS
  mecha
assimilator
cyber underling
speeder
guardian
eclipse
plasma tank
walker
hydronaut
mantisse
skimmer
 
 
 
CYBER UNDERLING
 
  Cyber Underling Cost: 0 credits.
Type: ground light
Transformed by Assimilators, this unit gains strength against both Heavy and Light units and an increase in defense. It is also able to attack Aerial units and can still bury itself and move underground. Resurface to attack with greater strength.
 
 
 
Cyber Underling
titans
     
Cost 0 credits.
Type     ground light
 
Mobility
Moves per turn 1
surface 10
underground 6
after attack 0
 
Vision 4
Vision under. 2
 
Repair points 1
 
 
Attack strength versus  
Ground light 7
Ground heavy 4
Aerial 2
Aquatic 2
Amphibian 7
Attack range 1  
Attack range under. N/A  
Resurface bonus 4
Attack Underwater units penalty -100
Defense strength 6
Defense strength under. 6
 
Attack after move YES  
 
Teleport NO  
 
 
 
 
 

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