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RACES
 
  SAPIENS  KHRALEANS  TITANS   
 

UNITS
 
  SAPIENS
  marine
engineer
mecha ii
marauder
bopper
tank
helicopter
battery
destroyer
fuze
submarine

  KHRALEANS
  underling
infector
infected marine
swarmer
borfly
garuda
pinzer
wyrm
leviathan
salamander
kraken

  TITANS
  mecha
assimilator
cyber underling
speeder
guardian
eclipse
plasma tank
walker
hydronaut
mantisse
skimmer
 
 
 
DESTROYER
 
  Destroyer Cost: 800 credits.
Type: aquatic
The most expensive, this unit is strong against all adversaries. Its high mobility and range makes the Destroyer most effective against land and air units. Use it as a defender when enemy Aquatic units are approaching.
 
 
 
Destroyer
sapiens
     
Cost 800 credits.
Type     aquatic
 
Mobility
Moves per turn 1
surface 12
underground 0
after attack 0
 
Vision 5
Vision under. 0
 
Repair points 2
 
 
Attack strength versus  
Ground light 10
Ground heavy 10
Aerial 12
Aquatic 16
Amphibian 10
Attack range 3  
Attack range under. N/A  
Resurface bonus 0
Attack Underwater units penalty -9
Defense strength 12
Defense strength under. 0
 
Attack after move YES  
 
Teleport NO  
 
 
 
 
 

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