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RACES
SAPIENS
KHRALEANS
TITANS
UNITS
SAPIENS
marine
engineer
mecha ii
marauder
bopper
tank
helicopter
battery
destroyer
fuze
submarine
KHRALEANS
underling
infector
infected marine
swarmer
borfly
garuda
pinzer
wyrm
leviathan
salamander
kraken
TITANS
mecha
assimilator
cyber underling
speeder
guardian
eclipse
plasma tank
walker
hydronaut
mantisse
skimmer
PLASMA TANK
Cost:
500
credits.
Type:
ground heavy
This unit is very strong against both Light and Heavy units and has incredible defense. It is slow to move and has low visibility. Build a strong defense line with several Plasma Tanks.
Cost
500
credits.
Type
ground heavy
Mobility
Moves per turn
1
surface
7
underground
0
after attack
0
Vision
3
Vision under.
0
Repair points
1
Attack strength versus
Ground light
10
Ground heavy
12
Aerial
5
Aquatic
11
Amphibian
10
Attack range
1
Attack range under.
N/A
Resurface bonus
0
Attack Underwater units penalty
-8
Defense strength
14
Defense strength under.
0
Attack after move
YES
Teleport
NO
version
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2020-04-14 v124