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SAPIENS
marine

engineer
mecha ii
marauder
tank
helicopter
battery
destroyer

KHRALEANS
underling
infector
infected marine
swarmer
garuda
pinzer
wyrm
leviathan

TITANS
mecha
assimilator
cyber underling
speeder
eclipse
plasma tank
walker
hydronaut

 
 
 
     
 

UNIT DESCRIPTION

This support unit cannot attack and has no defense, but its UV ability will damage all Khralean and Sapien units within 5 tiles of it by 1 point. It takes 11 rounds to recharge the UV. It can also convert an Underling next to it into a cybernetic creature that joins your army. Move it next to friendly units to multiply their repair rate by 2. Have multiple Assimilators surrounding a heavily damaged unit to repair it more quickly.

 
 
 
 
       
UNIT STATISTICS Cost 200  
     
Mobility 6
Mobility underground 0
Mobility after attack 0
     
Vision (FoW) 3
     
Repair points 1
     
Defense strength 0
Defense strength (capturing) 0
     
Attack range 1  
     
Attack strength VS ground light 0
Attack strength VS ground heavy 0
Attack strength VS aerial 0
Attack strength VS aquatic 0
     
Attack after move NO  
     
Teleport NO  
     
Special force UV  
EMP radius N/A  
UV radius 5  
     
Number of moves per turn 1